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Hammer Editor Portal Flow

Der Link der Hammer Editor Portal Flow-Seite ist unten angegeben. Seiten, die sich auf Hammer Editor Portal Flow beziehen, werden ebenfalls aufgelistet.

Zuletzt aktualisiert: 2022-02-02

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Added by: Bradley Gillard

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Hammer Run Map stuck at portal flow - Steam Community

26.06.2015 · so yeah, i just did what he said in the post, but when i run the map, the progress just stuck in portal flow i am not a expert on hammer, so i dont know how to fix this Showing 1-3 of 3 comments . Saenes. Jun 27, 2015 @ 8:34pm Portal Flow takes a LONG time, depending on how optimized and big your map is. If you made the map yourself, make some geomatry …
Url: https://steamcommunity.com/app/211/discussions/0/523890046880109062/
Hammer Run Map stuck at portal flow - Steam Community

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Level Design Introduction/Getting Started (Portal 2)

01.10.2020 · The first step is to launch Hammer, the map editor for Portal 2 and other Source games. Open the Steam window, pick the Tools tab and double-click Portal 2 Authoring Tools. If this is your first time launching the Authoring Tools, it will take a little time to download and install. Double-click Hammer World Editor to start the Hammer level editor.
Url: https://developer.valvesoftware.com/wiki/Level_Design_Introduction_(Portal_2)/Getting_Started
Level Design Introduction/Getting Started (Portal 2)

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Hammer Compile Freezes - Valve Developer Community

03.02.2019 · Hammer Compile Freezes. The compile has likely not actually frozen, it's actually just taking a very long time for your map to compile. Although complex maps can often take a long time to compile fully, this is usually the sign of an poorly optimized map. In general, long VVIS compile times are much easier to reduce than VRAD .
Url: https://developer.valvesoftware.com/wiki/Hammer_Compile_Freezes
Hammer Compile Freezes - Valve Developer Community

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why portal flow is taking to long? - TF2Maps.net

25.08.2009 · Long portal flow is a result of the computation of what can be seen from where more than how many leafs are being created. The time is put into the mathematics involved in resolving said inneficient leafs. Not that you should place hints 'willy nilly', but 'willy nilly' hints would negligably effect compile time (relavent to your system capabilities). The worst result …
Url: https://tf2maps.net/threads/why-portal-flow-is-taking-to-long.9099/
why portal flow is taking to long? - TF2Maps.net

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Gel (Portal 2) - Valve Developer Community - Valve Corporation

26.08.2020 · Gel or Paint is a puzzle element of Portal 2.It flows out of droppers in blobs, or in packets of blobs as bombs, and covers most surfaces or objects it touches, changing the physical properties and coloring it.The exceptions to this are glass and grating: glass cannot be painted, and gel travels through grating. Gel streams can be redirected with portals and excursion funnels.
Url: https://developer.valvesoftware.com/wiki/Gel_(Portal_2)
Gel (Portal 2) - Valve Developer Community - Valve Corporation

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How to Optimize a Map in Hammer Editor: 10 Steps ... - wikiHow

03.06.2021 · Use area-portals and hint brushes appropriately. Area-portals and hint brushes are great ways to limit visibility and increase performance if done correctly. However, you should not place these in every corridor and window, as the amount to calculate what's supposed to be rendered and when could very well surpass that of just rendering the entire room all at once. …
Url: https://www.wikihow.com/Optimize-a-Map-in-Hammer-Editor
How to Optimize a Map in Hammer Editor: 10 Steps ... - wikiHow

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Hammer Tutorial #21 optimization Part 4- Area Portals

Added by: Jorge Rodriguez

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Source Hammer - Optimizing Portals

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Hammer Tutorial #22 - How to make the Portal Wake-Up Bed

Added by: Ossy Flawol

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The Process Of Making Portal 2's Levels

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[hammer editor for Portal 2] tutorial #26: linked portal doors {German}

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Source SDK Tutorial - Optimizing

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[hammer editor for Portal 2] tutorial #43: controlled delay sequences {German}

Added by: Wonderland_War Gaming

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How to create Vacuum Tubes in Hammer Editor (Portal Guide)

Added by: Timoteeei

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Hammer Work Flow: Minecraft in Portal 2. Texturing