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Opengl Render Portals

Der Link der Opengl Render Portals-Seite ist unten angegeben. Seiten, die sich auf Opengl Render Portals beziehen, werden ebenfalls aufgelistet.

Zuletzt aktualisiert: 2021-04-08

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Added by: Clint Humphreys

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Immersive Portals - Mods - Minecraft - CurseForge

This is Immersive Portals Mod for Fabric. See through portals and go through portals seamlessly without loading screen. Depends on Fabric API. Other Features:-Enhanced End Portals-Mirrors-Commands for Creating Custom Portals-Datapack Based Custom Portal Generation-World Wrapping-Dimension Stack-... See the Wiki for more information. Report Issues. The 1.14 and 1.15 versions are …
Url: https://www.curseforge.com/minecraft/mc-mods/immersive-portals-mod
Immersive Portals - Mods - Minecraft - CurseForge

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Added by: Donna-lee Patten

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Monorail - Monorail

Hier sollte eine Beschreibung angezeigt werden, diese Seite lässt dies jedoch nicht zu.
Url: https://bugs.chromium.org/p/chromium/issues/detail
Monorail - Monorail

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Added by: Ruben Lewis

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OPTIFINE 1.16.5: Optimizing Your Minecraft FPS …

The default render distance is 16 chunks but with Optifine you can expand it to 32. If you lower this feature is probably that you increase your FPS. Fog Start If you want to to make the game harder and moody adjust the fog closer and you will a bit less of the Minecraft world. Adjusting the fog start means that you can change how far or near the fog will appear from the player’s distance ...
Url: https://www.instructables.com/OPTIFINE-Optimizing-Your-Minecraft-FPS-Graphics/
OPTIFINE 1.16.5: Optimizing Your Minecraft FPS …

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Added by: Elena Lennox

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Cemu emulator

Vulkan and OpenGL fixes; Input improvements; Misc smaller changes; v1.18.0 | 2020-04-03 | Details. Added support for DSU client as input API (Cemuhook motion provider protocol) Added quick start assistant for new users; Debugger & patch format improvements; Optimizations for titles that use dynamic code generation; v1.17.4 | 2020-03-20 | Details. Added emulated SD card; Vulkan stability ...
Url: https://cemu.info/changelog.html
Cemu emulator

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Added by: Phillippa Scheepers

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Command line parameters - Factorio Wiki

load save and benchmark graphics rendering of single frame (prepare + render) without updating the game --force-opengl use OpenGL for rendering (windows only) --force-d3d use Direct3D for rendering (windows only) --d3d-adapter ID adapter which should be used to initialized Direct3D (windows only) --d3d-feature-level override feature level (11, 10.1, 10) (windows only) --dxgi-blit-model force ...
Url: https://wiki.factorio.com/Command_line_parameters
Command line parameters - Factorio Wiki

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Added by: The Diacos Famly Trust And The Jj P Family Trust

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worse performance with nvidia gpu than on …

17.03.2021 · fps drops are especially noticeable when rendering driver-heavy things like portals in portal 2 turns out the latest novidia drivers did not support my gpu tried installing legacy 390xx drivers, fps is the same although they're suitable for my card. glxinfo -B name of display: :0 display: :0 screen: 0 direct rendering: Yes Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 1024 MB ...
Url: https://bbs.archlinux.org/viewtopic.php?id=264542
worse performance with nvidia gpu than on …

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How were the portals in Portal created? | Bitwise

Added by: Sebastian Lague

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Coding Adventure: Portals

Added by: CodeParade

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Non-Euclidean Worlds Engine

Added by: thebennybox

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#2 How Occlusion Culling Works: Portal-based Occlusion Culling

Added by: Zalwoteh Eyhalix

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Portal rendering with and without stencil portals

Added by: Asylum Darth

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OpenGL Ocean Rendering (fast Fourier transform on GPU)

Added by: Simon Hermansson

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OpenGL Ray Tracer With Portals

Added by: Bram Ridder

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OpenGL - demo 14. Engine update - portal system!

Added by: The Cherno

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Rendering Multiple Objects in OpenGL

Added by: Emmanuel Schmück

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realtime rendering (openGL) : mirror, portal, shadowmap, texture, fog ...